Variable gameSessionConst
gameSession: {
properties: {
corners: {
minimum: 0;
type: "number";
};
edges: {
minimum: 0;
type: "number";
};
time: {
minimum: 0;
type: "number";
};
};
required: readonly ["time", "edges", "corners"];
} = ...
Type declaration
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properties: {
corners: {
minimum: 0;
type: "number";
};
edges: {
minimum: 0;
type: "number";
};
time: {
minimum: 0;
type: "number";
};
}
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corners: {
minimum: 0;
type: "number";
}
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minimum: 0
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type: "number"
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edges: {
minimum: 0;
type: "number";
}
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minimum: 0
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type: "number"
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time: {
minimum: 0;
type: "number";
}
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minimum: 0
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type: "number"
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required: readonly ["time", "edges", "corners"]